RealityOS™ is a software layer providing an abstraction of reality and computing resources through virtualization technologies, unifying access to the virtual world by replicating reality — not only graphically and including groundbreaking visual quality and effects, but also through incorporation of physics and additional characteristics further enriched by sensor data from various real-world elements, as well as simulation and AI services.
RealityOS™ thus enables augmentation of both the real and virtual world through spatial and context-aware AI and simulation services running in private and public clouds: the real world is augmented virtually through computations which provide further data about “real” elements; the virtual world is augmented by further sensor data from the “real” world.
RealityOS™ further manages the interactions between people, machines and purely virtual elements through the aforementioned virtual world system. RealityOS™ leverages 3D computing principles, distributing computing tasks cloud-to-edge, minimizing latency and optimizing use of computing resources.
RealityOS™ can be used to power a variety of devices, such as wearable devices, mobile devices, cameras or other visual imagery devices, etc.
RealityOS™ can be used in a plurality of applications, such as the remote management of operations of a manufacturing plant, in entertainment, film industry, gaming, 3D communications, virtual visits, remote work, education, medical field, etc.